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MY PROCESS

On a fundamental level, for each project, I follow the entire Creative Process as explained by Marc Oldach.

Even though the ins-and-outs of print design is different for digital solutions, here's a couple examples to give you the gist:

• PlayDate offers a solution for those in a relationship also wanting to expand their social circle.

• I also attempt to solve design problems by disrupting traditional patterns of navigation and filtering.

• This is a project I've started just for fun.

• Here's an example of how I design within an agile work environment.

• I tackle complex design issues while balancing the need to challenge or follow design patterns.

• Only a specific piece of the program can be shared as it's still in development and kept confidential.

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